March 22, 2012

Research station

Some props I've made for russian F2P MMORPG Project Genom
Research station highpoly mesh, modeled and rendered in 3ds Max:
Research station lowpoly mesh, modeled in 3ds Max, textured in Photoshop and rendered in Marmoset Toolbag:

Stasis capsule

Some props I've made for russian F2P MMORPG Project Genom
Stasis capsule highpoly mesh, modeled and rendered in ZBrush:
Stasis capsule lowpoly mesh, modeled in 3ds Max, textured in Photoshop and rendered in Marmoset Toolbag:
 

Generator 2

Some props I've made for russian F2P MMORPG Project Genom
Another generator highpoly mesh, modeled and rendered in ZBrush:
Another generator lowpoly mesh, modeled in 3ds Max, textured in Photoshop and rendered in Marmoset Toolbag:

Generator

Some props I've made for russian F2P MMORPG Project Genom
Generator highpoly mesh, modeled and rendered in 3ds Max:
 Generator lowpoly mesh, modeled in 3ds Max, textured in Photoshop and rendered in Marmoset Toolbag:
 

February 25, 2011

FN F2000

FN F2000 highpoly model, 3.5 millions triangles, rendered in 3ds Max:
 FN F2000 lowpoly model, 11.3 thousands triangles, rendered in Unreal Development Kit:
 Same model in Marmoset Toolbag:

FN Five-seveN

FN Five-seveN highpoly model, 2.8 millions triangles, rendered in 3ds Max:
 FN Five-seveN lowpoly model, 4.3 thousands triangles, 1 set of 2048*2048 textures (diffuse+specular+normal), rendered in Unreal Development Kit: